A Minecraft Java Edition server core written in Go, targeting version 26.1.2 (protocol 775). RegionIO implements the connection lifecycle, multiplayer chunk streaming, scheduled block editing, persistent worlds, and an overworld generator built on the real noise_router final_density tree.
Building Go and not only-powered tools for everything.
RegionGate is a high-performance, lightweight Minecraft proxy and Limbo gateway written in Go. It is designed for anti-bot protection, player queues, backend routing, and low-latency traffic forwarding without JVM overhead.
Lightweight, single-binary S3-compatible object store. It keeps bucket and object metadata in SQLite and stores payloads on the local filesystem. The SQLite driver is pure Go, so the server builds with CGO_ENABLED=0.
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